A Math Journey Through Computer Games

Publication Date: 1 Apr. 2016
Format: Paperback / softback

ISBN 9780778723233

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    Fun pictograms and infographics about computer games make learning about math topics such as ratios, speed, distance, time, volume, percentages, and equations easy and fun. In this book, readers are presented with several computer game scenarios and must use their mathematical skills to solve equations to up their scores. Math puzzles and exercises help children build confidence in their math skills.

    Reading Level: Gr. 4
    Interest Level: Gr. 3-6
    Guided Reading Level: T
    Binding: Paperback
    Series: Go Figure!
    Author(s): Hilary Koll, Steve Mills

    Size: 8″ × 10″
    No. of Pages: 32
    Index Included: Yes
    Glossary Included: Yes

    GRL: T
    ATOS: Not available at this time.
    Dewey: 794.8
    Lexile: 990L
    Copyright: 2016

    A Math Journey Through Computer Games

    “Includes topics that should appeal to students: computer games of all types including race car driving, wizards, jet fighters and shooting games. The math is equally interesting and even goes as far as three-dimensional shapes, volumes and solving equations.” Recommended. - CM Magazine, 09/16